naslabels.blogg.se

Atomic society gameplay ep 2
Atomic society gameplay ep 2









atomic society gameplay ep 2
  1. #ATOMIC SOCIETY GAMEPLAY EP 2 HOW TO#
  2. #ATOMIC SOCIETY GAMEPLAY EP 2 FULL#
  3. #ATOMIC SOCIETY GAMEPLAY EP 2 PLUS#
  4. #ATOMIC SOCIETY GAMEPLAY EP 2 FREE#

That was lucky.Īfterwards I contacted an old guildmate from World of Warcraft who made music in his spare time and asked if he’d help us with the soundtrack, if I promised to pay him back later.

#ATOMIC SOCIETY GAMEPLAY EP 2 FREE#

So she went and learnt Blender (a free modelling program) and taught herself 3D art, just like that. Fortunately my wife saw what Nick and I were doing and thought it looked interesting. The next hurdle was finding a 3D artist who would also work for free.

atomic society gameplay ep 2

Without friendship and ease of communication, we would’ve never made it. Obviously we haven’t, and the one thing that worked was just picking the person I liked the most (Nick), someone I could gel with.

#ATOMIC SOCIETY GAMEPLAY EP 2 FULL#

The internet is full of horror stories about amateur game dev teams falling apart.

#ATOMIC SOCIETY GAMEPLAY EP 2 HOW TO#

Naturally, I had no idea how to code, so I naïvely went onto Reddit and asked does anybody want to make a game. The indie game market was opening up and I wanted to ride the hype-train.

atomic society gameplay ep 2

This was only a year after Valve had introduced the Early Access system. I gave it a go and realised even an idiot like me could cobble something together that looked vaguely like a video game at home. Then in 2014, a friend told me about this « free » game engine named Unity. However, 3 years as a tester was enough to convince me I didn’t want to work in the AAA games industry, so I moved on with my life, and Atomic Society stayed as a daydream. They didn’t of course, but they did give me a job as a tester instead. About 20 years ago, as a teenager, I pitched it to a British game developer, thinking that they would take ideas from a random person off the street. In a sense, Atomic Society has been decades in the making. I can’t believe we’ve come to this point.

atomic society gameplay ep 2

The Beginner’s Guide to Making a Video Game! (Patch notes for this final version can be found here in my last blog, including the fixes and tweaks we made during the recent beta). I hope you enjoy creating your own post-apocalyptic civilisation and deciding its laws, if your town survives… Thanks to everyone who’s been a part of our long and arduous game dev journey – and greetings to any new players who’ve been waiting for this moment! It’s been such a core part of my life since late 2014, I can’t really remember my pre-game dev life.īut it can’t stay in Early Access forever. I’m almost reluctant to release the game. It’s been one long and difficult journey making our first ever game, around day jobs. It’s finished! At long last, Atomic Society is ready to leave Early Access. Ou par exemple ce récent Let’s Play ci-dessous.Ītomic Society – Leaves Early Access Today!

#ATOMIC SOCIETY GAMEPLAY EP 2 PLUS#

Pour plus d’informations sur Atomic Society, voyez cette page sur Steam ou le site du studio. en plus de l’aspect construction) qui offre en quelque sorte deux jeux en un et probablement une alternative intéressante pour les amateurs du genre. Jeu assez ambitieux dans ses mécanismes (gestion de lois, choix éthiques, etc. Après de nombreuses années d’efforts, Far Road Games confirme la fin de la longue phase d’essais pour ce city-builder original proposant de reconstruire une ville ainsi que la société allant avec dans un contexte post-apocalyptique.











Atomic society gameplay ep 2